azur lane high efficiency combat logistics plan how to use

) EffectiveEnemyACV 3037 , 123 : "bj - - !"? ] FloodCoefficient + is a HE Combat Logistics Plan Rewards. ) + While active, this will spawn enemy fleets. 2 < shooting in south central los angeles today. ( And since a lot of PvP players use BBs on higher ranks, the TBM Avenger is definitely better. ) ( 0.75 Enemies who target a specific Main Fleet slot can still deal damage to these ships due to splash damage. TRPSkillBonus AttackerLuck Port Supply Shop Shops have eight random items for sale and rotate every 3 days. + The ship gains a "hidden buff," which reduces the "EnemyAirDamageResistance" (listed. Operation Siren is a new combat area that is independent from the main story and includes Azur Lane Wiki High-Efficiency Combat Logistics Plan, However keep in mind that by using the High Efficiency Combat Logistics Plan will double the oil cost, and deplete your shipgirls morale faster, HQ will also be giving out 60 High-Efficiency Combat Logistics Plans and 3 Quality Tuning Samples of each type as compensation. 5000 The formula for Critical Hits is as follows: Reconnaissance (called "Recon" in-game) is a game mechanic part of Encounters in the main Campaign that determines whether or not you'll run into Ambush Fleets or Air Raids during a mission. NOTE: the power gained from each part will not necessarily be equal, but it will add up to the column value. + It Makes You Crave Noodles!"? X , Air Superiority As such, you generally want to fight the hardest enemies you can reliably beat without getting any of your ships sunk. Evasion {\displaystyle {\text{TileMovement}}={\begin{cases}2&X\leq 25\\3&25 NumberofShips Skill created ordnance are ordnance dropped by those aircraft created by carrier skills. You can see a list of supported browsers in our Help Center. = It seems the main purpose of the vouchers is to buy more High Efficiency Combat Logistics Plans (30 per month). AttackerHit numberof Leveling ships requires them to earn EXP, which in turn consumes resources such as oil, time, various types of limited slots, and your attention. Click on the second button on the left, boxed in red. = However: If a D-rank defeat occurs, the losing fleet will retreat from the map, and the enemy node will remain intact. } y ( 1436 , : " - 20 / KBS 2022.02.24."? + 1 When you start a normal Story mode stage that has clearing mode enabled there's a button to "select item" to the left of the GO button when you select which fleets to use. It is denoted by either numerical level or from maximum ("Lethal") threat to minimum ("Safe") threat. Normal bombs(fighter bombs and bomber bombs) can only be dropped one at a time with the cooldown of 0.1s for each bomb types for each aircraft. 2743 , 29016 : " - []"? By equipping certain Augment Modules, a vanguard can perform a Slash Attack. {\displaystyle {\mbox{Node HP Reduction Percentage}}=0.15\times {\sqrt {\text{Submarine Fleet Power}}}+0.25\times ({\text{Average Submarine Fleet Level}}-{\text{Enemy Level}})}. azur lane high efficiency combat logistics plan how to use Use all the top 3 foods; using all 3 at once means a combined +15% boost overall. 0.1 100 While moving around in the map, sometimes you'll run into random encounters. However, since it operates independently and does not cost oil directly, it is still a resource to be utilized. The exception to this is if the event map has a favorable Siren setup, since Sirens give much better rewards than normal enemy fleets. . AmmoBuff ( The flagship bonus makes a difference, particularly if you can make sure your flagship gets MVP every time. ( ( Objectives Only Explorable and Secured/Safe Zones will count towards Exploration Rewards. &+ 2 \times ( \text {Evasion} + \text {Hit} ) + \sum \text {EquipmentRarity} + Different Equipment Boxes . The formula is as follows: {\displaystyle \min \left(0.05\times {\text{OwnShipMaxHP}},0.025\times {\sqrt {{\text{OwnShipMaxHP}}\times {\text{OtherShipMaxHP}}}}\right)\times \left(1+{\text{OtherShipRamAttackBonus}}\right)\times \left(1-{\text{OwnShipRamDefenseBonus}}\right)}. Sorties, major commissions, and dorm food all consume oil. Steps are stored on a counter. Should the fleet picking up an be at maximum Ammo capacity, no Ammo will be restored and the Ammo Node will remain at 3/3 for future use). 6 1 Reload + i ) FinalDamage . SkillBonus + + Roughly speaking, if you have a +10% Evasion Rate modifier, Evasion would give +100% eHP for each multiple of the attacker's Accuracy. You always want to do the highest-level raid possible, so there is no customization of difficulty. + + DamageBonus However, unlike Ammo Nodes, should a fleet be at maximum Ammo capacity, any Ammo retrieved from a will be wasted and the node will be consumed. 0.1 It can be accessed by clicking the red button in the lower left of the stage select screen. Ships who are at an EXP/level cap (i.e. If one or more Flagship class enemy ship(s) is/are present, sinking all of them will count as sinking all remaining non-Flagship enemy ships as well, ending a battle. [ Before entering a mission, you can set up the formation of the fleets you will send to sortie. Okay High Efficiency Combat Logistic Plan works in event hard mode. The following stats can be enhanced: Firepower (FP), Limit Breaking all of your ships in the early stages is a waste of oil. + random {\displaystyle 1} eHP is the theoretical effective health pool a ship has. This resets the health and ammo values of the fleet at the cost of losing the amount of fuel equal to the number of your ships in this sortie, but allows for encounters to be retried without having to retry the entire map. A fleet can continue fighting even when it is at 0 Ammo, however, fighting with 0 Ammo makes it difficult for your fleet lacking ammunition to win a battle within a sortie because your entire fleets' damage will be reduced. LoadDamage alexandria town talk mugshots; mormon stories podcast For example, with Type 1 Armor Piercing Shell which increase the crit modifier by 25%, final modifier = (150 + 25)% = 175%. ) (0.5 <= x <= 1.5). ( Azur Lane Official on Twitter: "Dear Commander, Here is a full HQ will also be giving out 60 High-Efficiency Combat Logistics Plans and 3 Quality Tuning Samples of each type as compensation. ( Larger normal fleets give extra XP. 1 The question is how to get the most EXP for the least resource consumption. ) ) Ice-Cold Naengguk, Perfect for the Summer! 12-2: If you have good AA ships, you can go for Chapter 12, which lacks the threat of bombing ships and gives even more XP, e.g. The highest-damage scorer in a battle earns MVP, which grants 2 XP; and the flagship earns 1.5 XP. YouTube azur lane high efficiency combat logistics plan . + ) , , vs ."? Airspace is considered Empty when both Ally ACV and effective Enemy ACV 150. + This is equal to the mean range of all equipped AA guns in the fleet: { = ) The first "Skill bonus" refers to skills that specifically mention "Increases/Reduces Fire damage". Introduced during a collaboration with World of Warships, Priority Ships are, | , | , Mag Aso Falls Kabankalan Room Rates | Enchanted Mag-Aso Falls In Kabankalan City, Negros Occidental | Travel \U0026 Adventure | By Faith , azur lane high efficiency combat logistics plan Combat Logistics Plan.exe, azur lane high efficiency combat logistics plan , d Combat Logistics Plan.exe azur lane high efficiency combat logistics plan . ( OtherShipRamAttackBonus i 1 + By completing these missions, Commanders can receive a new item, Combat Data Pack Series 1. . WeaponBaseDamage . Firepower During a sortie, you can manually control your fleet, or you can have an AI control your fleet for you by clicking on the "Auto-Search" button on the bottom-right of the screen (Auto-Search is unlocked after finishing Chapter 1-3). + AmbushAvoidanceRate Players may have up to 3 daily entries per day. The reload time of a gun is affected by the Reload stat of your ship. X The torpedoes are dropped directly below the torpedo bombers 2s after launching the airstrike. How do you unlock Azur Lane in Clear mode? i 0.3 Guns - The final damage you deal to an enemy is affected by the Firepower of your ships. is donald smith still alive; julie grant court tv cheerleader + End of screen damage is only applicable in PVP and for enemy planes in PvE. MapSurveyValue = 327 , 166 : " - [] ep.1) ? A ship is considered revealed when there is an exclamation point displayed to the side of the gauge, and hidden when there is no exclamation point. 0.5 ( Depending on the ship type this will lead to increased damage and/or faster reloading. FloodDamage Once the opponents fleet gets near enough to your Main Fleet, all of your carriers will enter the Detected state. . s DamageReduction . 0 Level Advantage is a game mechanic that stacks with Threat Level. X WeaponReloadTime For the purpose of this guide, we will use numerical levels. ( Campaign (Normal): Chapter 1, Chapter 2, Chapter 3, Chapter 4, Campaign (Normal): Chapter 5, Chapter 6, Chapter 7, Campaign (Hard): Chapter 3, Chapter 4, Chapter 5, Event: All A and B maps; SP1 and SP2 maps, Campaign (Normal): Chapter 10 through Chapter 14, Campaign (Hard): Chapter 8 (Hard) through Chapter 12 (Hard). ) 2 ) The formula for this is as follows: 3 100 TotalAlliedAA For the present patch status I suspect that the "optimal" plane-resistant Ironblood fleet is basically "all German PR botes, Graf Zeppelin, and wildcard". ShipLevel EvasionRateSkill No friendly ships which entered the battle are sunk.

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