Players want to take two-weapon fighting, Flurry, and Heavy Armor Proficiency for the Sith Mask. Weaponmaster is a great Prestige class. Star Wars: KOTOR The Best Builds You Need To Try, Pokemon Scarlet and Violet DLC Expansion Pass, These classes each provide different skills and bonuses, Star Wars Jedi Fallen Order: Best Characters (& The Worst), The Best Star Wars Imperials Not In The Shows Or Movies, Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked, Hilarious Star Wars: Visions Memes Only True Fans Understand, Things We Love About Star Wars: KOTOR On The Nintendo Switch, Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss, Hogwarts Legacy and Other February Releases Overshadowed an Otherwise Great Game, Requested Hogwarts Legacy Quality of Life Improvement Would Be Huge Gear Upgrade, PS Plus Free Games for March 2023 Break a Years-Long Tradition. I havent leveled him until I turned him into Jedi and than went full Dual Wield and Lightsaber Throw and Heal. His Tech Specialist levels also don't stack with his Jedi Guardian levels for the Unarmed Specialist feat, which means he'll be at least 6 levels behind on his unarmed damage. How can I make Bao-Dur an effective Jedi Guardian? It does present different conversation options from the Mind ones, and sometimes yields better results. They'll still have enough skill points to invest in what they want throughout the game. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. Sentinel. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. Cookie Notice I've used this build in over half my runs- out of nearly 200 hours of gameplay- and it works on every difficulty, easily defeating all enemies and bosses. Players can choose from a range of active and passive Feats that will aid them on their journey. Light side or dark side. It allows for easily tripling the damage of weapons, and shouldn't be underestimated. Why are physically impossible and logically impossible concepts considered separate in terms of probability? One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. You need to sign in or create an account to do that. makes putting a stat at 15 worth it, you will gain 5 more points to allocate by. This gives the character the Persuade skill early in the game. guys. This build is designed to take down other force users with ease. Important thing is that second rank grants your +1 Attack per round and second +2 Attacks. Light side characters get more defensive powers, dark side get more offensive powers. 'Just make sure you have it after you have gotten the, I find if one shouts pew pew pew then one is percived to be effective by distracting oneself, an others that may be watching. Theyre going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. The Speed Burst, Force Push, and Slow are the primary Jedi powers. Force Powers are simple. I'd recommend 18 constitution since it lets you equip the strongest implants, but other than that, It's up to you. This thread is archived New comments cannot be posted and votes cannot be cast 5 19 19 comments Best fggbggvgygfggh346677 Darth Sion 3 yr. ago Try the mod that ups all your stats to 18. This is solely because the Guardian class gets the Force Jump feat. I think the sticky has some good recommendations but here is my opinion: Instead of putting points into CON at those levels you can just gain influence with Han Harr and subsequently Kreia (it's a whole mini story/lesson thing) and that nets you two or three points to your CON. Basically, theres everything you need here to make sure youre playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. I'll definitely do flurry this time, as for skills it seems persuade will be my cup of tea, just like the first game. This guide is inspired by my "Potentially optimal consular build," which was posted on Reddit in April 2018 and has been viewed over 23,000 times. This build is basically like running a wizard class in games like Skyrim. All rights reserved. How do you get out of a corner when plotting yourself into a corner. New players looking to get started building the best Guardian in Star Wars: KOTOR 2 should check out this guide to help get the ball rolling. This site uses cookies from Google to deliver its services and to analyze traffic. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. The run speed in this game is a bit slow; give this build a try when replaying the game to make all the running back and forth a little less cumbersome. Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. Force powers for the Windu build include: Burst of Speed, Force Push, Force Resistance, Valor, Throw Lightsaber, and Stun Droid. As you can see, I havent mentioned third companion. It is only visible to you. However, it's highly recommended to stick with one's chosen class, especially for a beginner. Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff). Players want to get the Advanced Bio-Stabilizer Mask for immunity to poison and mind-affecting. Graduate of Sam Houston State University -- Class of 2011 B.A. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I like persuade simply for its use in dialogue. Nevertheless, as Guardians, the idea is to hopefully eliminate enemies quickly before they have too many chances to inflict significant damage. WIS&CHA in general WIS is more helpful than CHA, but they do the same sort of thing. 12/30/16 Changed the Attributes to correctly list Strength as 16 and Constitution as 18, and added the alternative attribute scores. the time your max level (20). Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. The Consular class will give access to more Force powers than the other two Jedi classes. Excellent build. If you dont want it, just go for anything with Strength or Wisdom bonus. When you hit level 15 you can pick a prestige class. Press question mark to learn the rest of the keyboard shortcuts. I suppose that if you're going DS you could just get the Affect/Dominate Mind powers, but I would definitely not totally ignore the Persuade skill. This build is a combination of a Scout and a Guardian (for Force Jump). If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Please see the. Though HK-47 is not the most optimal party member for combat, he is the most optimal for enjoying the game. This build is best when the character starts as a Scoundrel and then picks the Consular Jedi class later. Treat Injury is a solid combat choice. Other ranks are obtained at level 5 and 9. Share More sharing options. so . Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. what lvl do you cap off b4 waiting for jedi? If you dont want it, just go for anything with Strength or Wisdom bonus. The best implants generally need 16 CON. This item will only be visible in searches to you, your friends, and admins. Lastly, use Keen weapons for their bonus to critical hits. This opens up dialogue options that are not otherwise available. And can you use jedi powers with it? She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. Star Wars: Knights of the Old Republic (KOTOR) allows players to create their own character when starting a new game. The Jedi Consular far outweighs any other class and build within the game once you get into late-game stages, and you'd be doing yourself a disservice in not choosing it. This build is probably very close to what many players wanted their Jedi to be on their first playthrough. There are three different potential . Guardian. This guide details how to build and play the optimal jedi consular or guardian, including passing all persuade checks and maximizing HK-47 with the repair skill, which unlocks all of his story dialogue. Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. The best answers are voted up and rise to the top, Not the answer you're looking for? what do you recommend having in your party ?! By Commandercup July 13, 2008 in Star Wars: General Discussion. This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. The moment you actually build your character like this and notice huh wait there are still two points to spend for attributes. This is the character to pick if you want to focus on Force powers over combat. *Caster ability remains unchanged by stated shout. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. Acidity of alcohols and basicity of amines. Just count with fact that it will eat your poor Force Point really fast. The Force Build combines the Soldier and Consular classes. When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. This awesome ability that Kreia has means, that whatever buff you or her use, it will buff the other one too. Naturally, this requires players to choose the dark side, but honestly, the dark side powers are the most fun. Players don't have to go overboard with this stat. The Guardian starts with 4 Class Skills, which include Demolitions, Awareness, Persuade, and Treat Injury. Weve even taken the time to consider which prestige class is the best to aim for when you hit level 15, and whether you should focus on the light or dark side of the force. Str:15 Dex: 10 Con:16 Int: 8 Wis: 14 Cha:12. Gains a bonus of + 4 or + 5 with a minimum dexterity of 18. STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. We include affiliate links in articles. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. The ideal starting stats should be around the following: 12 Strength, 15 Dexterity, 14 Wisdom, and 14 Constitution. Thats mainly because me and Kreia could handle pretty much everything, so third companion was mostly acting as cannon fodder. He's also much. It was a total blast to play, very fun and very different (as I tend to not play brute strength melee characters in RPGs). Providing guides for the biggest and best iOS and Android games, reviews of all the latest titles, and news stories to keep you up to date. As for feats go def need finesse with lightsabers (don't waste a feat point on melee finesse as you'll need a lightsaber to do max damage), also use Toughness (max it out), Lightsaber mastery (max it out), Flurry (max it out as this is the most important feat for me personally), Two weapon fighting (max it out), and i personally use my remaining feats to max out conditioning/empathy and make sure to allow access for medium armor use. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. This does not, however, mean this build is weak against other foes. Light side is the most optimal way to build a consular, whereas dark side builds will be much less effective. The player should remain at level three until after Taris. As for other upgrades, go for pure Damage. Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Then i use the Ultimate Diatom Energy cell, the expert fencing emitter and Pontite lens. The Consular's bonus force powers work well with this build too. Star Wars KOTOR II Guardian Build Guide If you are going to play as a JEDI GUARDIAN and then become a JEDI WEAPONSMASTER then here is guide to light the way. Players will need to increase this build's Charisma and Intelligence - the Intelligence is needed to increase the number of skill points players can allocate to Persuade. Out of all the three classes, Guardians receive the most Hit Points after leveling up. Used with force speed ( maxed out ) you gain + 4 to defense and + 2 in attacks per round. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. Anyone familiar with Star Wars lore knows that Mace Windu was not the traditional Jedi. RELATED: Star Wars: Knights Of The Old Republic 2 - How Long To Beat. Both builds will trivialize the end boss. The consular build focuses on area damage (Force Lightning) and buffs with moderate melee capabilities. Also with flurry, two weps, and master speed you can attack 4 times in a round, It doesn't replace STR with DEX. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If you're looking for the class and build that is going to get you the most out of KotOR II then you need not look any further than the Jedi Consular. Another strategy is to stay in the shadows and fight enemies on the player's terms. I mostly play character that heavily depends on Force so it was nice change. Thanks, DB. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities. Sweet! Wound Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Fans must speak to Kreia, who will give players the option to select one of three possible choices: Regardless of their chosen class up to this point, players can select any of the three above options. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). So I just recently played through KOTOR for the first time and I made a Light Side Jedi Soldier/Guardian. And general advice for someone playing as one in KOTOR II? As for stats I would concentrate on Dexterity, Strength and Constitution. His amazing 10 dextery also means he'll be getting hit a lot if he wears the Miner Outfit. New comments cannot be posted and votes cannot be cast. This is especially true if players pick the dark side. Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field); but one cannot cast Master Speed with armor on. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. Kind of an Eldritch Knight kind of thing. Players are given the choice of three classes: Scout, Scoundrel, and Soldier. However, his love of gaming has never dissipated over the years. Other ranks are obtained at level 5 and 9. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. A good, old-fashioned RTS title will always bring him back into the fold. and our There you have it, the best builds for KOTOR IIs classes now its time to check out our Star Wars Knights of the Old Republic II Switch review, to see what we think of the port. Windu walked a fine line between the light and dark side of the Force; especially with his lightsaber techniques. Slinging Force powers and swinging dual lightsabers. +2 Attacks per round! Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. Since players only have a limited number of points to allocate to these. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. The Retinal Combat Implant will grant immunity to critical hits. I'm just saying what I've seen in speculation. You dont have to pick one in fact if youre a Jedi Consular you might want to stick with what youve got. You can maximise your force powers using high wisdom and charisma while giving you an incredibly high critical hit ratio and defence through high dexterity. Light vs dark. This build is a bit difficult at first - mainly because the player must refrain from leveling up until becoming a Jedi. This forces players to choose skills and feats that give a more immediate benefit. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. Focus on Wisdom, Dexterity, and Constitution points. This item will only be visible to you, admins, and anyone marked as a creator. At rank 15, once you talk to Kreia, you get a free level and a Prestige Class. The Scout is the best class for this build due to its Uncanny Dodge feat that reduces the DC (Difficulty Class) of throwing grenades accurately. This doesnt take into account your characters Unique crystal bonus as its variable. Weve taken a good long look at the attributes, skills, and feats that you should focus on getting as soon as you possibly can. Not having to worry about a character getting stunned, poisoned, or suffering from any of the other status ailments makes this game a lot easier. Create an account to follow your favorite communities and start taking part in conversations. Force Jump reduces the need of Speed pretty easily, so whenever you can, charge your enemies. Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. Arqade is a question and answer site for passionate videogamers on all platforms. It increases the potency of the player character's Force powers and increases companions' chance to hit. Is there a proper earth ground point in this switch box? Then Repair catches my eye, seems interesting in this game. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Still on the fence? This is a link to the guide, but be warned that, contact me through Reddit (/u/TangoSierraFan). Why do academics stay as adjuncts for years rather than move around? I am also an avid gamer and have researched the history of electronic entertainment extensively. How to Get Mods on a Hardmod (Modchip) Original Xbox? Armor: Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. What I created is the most brutish juggernaut clad in heavy armor I ever played, yet at the same time enjoying all the advatantages of Buff Powers. This guy is tank, but dont be fooled, he can deal as much damage as he can take, maybe more. These classes each provide different skills and bonuses. That is a master with the lightsaber that can zip around during a fight dispatching enemies with a swing of their lightsaber. The Scout is a good pick for this build due to the implants; some other feats that complement this build the best are Force Immunity, Toughness, and Conditioning. Stuff that ups your STR is nice. Force powers tend not to be important in this build. Force Deflection Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. This build is for those players that want to play a character as imposing and deadly as any that have carried the title "Darth". This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. ALL RIGHTS RESERVED. An updated and more in-depth build guide video for the Jedi Guardian in KOTOR 1 and 2. Windu's fighting style is built more upon Dexterity than Strength; however, don't neglect Strength. This build uses the Scoundrel class for its Critical Strike and Scoundrel's luck ability; which eliminates the -5% penalty to Critical Strike. This is, by no means, the only way to go when choosing a Guardian build. Force Armor, Force Valor, Battle Meditation and Speed. Just a couple things, you talked about medium armour, is this still a feat? RELATED: The Best Companions In Knights Of The Old Republic 2. By using this site, you agree to its use of cookies. And because the game is a massive RPG, theres a lot to consider when youre building that character. However, some are still useful. Awareness is the ideal skill. This build primarily uses blasters, but when enemies get too close, switch to a lightsaber. If the player can pull this off, though, they will be rewarded with the option of making a super-powered Jedi character. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. It dictates how much damage players deal to enemies (and how likely they are to hit them) while using melee weapons and lightsabers. This is mainly for its Rapid Shot ability, but also the Implants. Each grenade is suited for a different purpose. It is a light side build that uses all of the fun dark side powers. This will give the player's Jedi a lot more force points, but fewer feats. DEX is defence, and could be used for your to-hit chance if it's higher than STR, but it won't give you a damage bonus so it's not too important. I am a 30-something year old who played the original game on XBox back in 2003. Obviously, this build requires starting as a Scoundrel for the Stealth and Sneak Attack skills. Or is it temporary until you get robes? Is there a single-word adjective for "having exceptionally strong moral principles". I chose to go with single lightsaber because of the Defense bonus from Dueling. Connect and share knowledge within a single location that is structured and easy to search. Secondary attributes are Charisma and Intelligence. It is, right? Players will want to make Dexterity, Wisdom, and Charisma the primary attributes. I just got back into playing KOTOR 2 again and I'm shredding enemies so far. Just because of this and that bonus XP you get when you have her in party,she isthe most useful companion in my opinion. The idea of a Heavy Armour anything in KotOR is difficult to stick with and you managed to get all the Perks of Heavy Armour with all the benefits of being a Jedi. Your Heavy Armor prevents you from using certain Powers like Speed right? Youre the tank of your group, but that doesnt mean you cant deal tons of damage. How can I tell companion influence level in KotOR 2? However, players won't be missing anything critical by keeping this stat low. I have conducted scholarly research on, and written about, the use of ballooning for reconnaissance purposes during the U.S. Civil War, tort reform, voter initiatives and referendums, the formation of civilization, Ancient Rome, Mesopotamia, and the major religions.
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