- Main quest dialogue until "Dragonslayer" (Post Main-Quest dialogue coming later), - Serana commentary on player lycanthropy, - Tweak to dialogue conditions on Serana hurt dialogue. - Disabled some post-Harkon fight player dialogue, as one of those topics was already made redundant in recent updates, - Disabled "show on the road" dialogue as this has been largely been made redundant by new radiant dialogue recorded by Kerstyn, - Disabled Serana's lycanthropy dialogue, as a lot of the added quest commentary in 2.3 supersedes this thematically, - Disabled "I'd just enjoy watching you for a bit." This happens later in the Dawnguard questline so it's good for roleplay. - More radiant dialogue, occurring at either sunrise or sunset. - Coded in some Drinking Buddies content (disabled for now, as it's still very much a WIP), - Disabled old and buggy content from previous SDA versions, - Serana no longer talks to you about marriage anymore (vanilla conversation) if you've already married her. The horse will also follow/teleport to her when it has gotten too far, so no need to worry about horse catch-ups. - Added in some revoice lines for "Can I Talk to You For a bit?" A bunch of you probably already know this, but the Serana Romance update has been out on SE for about a day or two now. Serana can now order drinks in taverns every now and then. - An SDA Serana menu feature (currently unvoiced, but with full feature functionality). - This bugfix release also incorporates all the fixes of the past hotfix releases (2.8.0.1-2.8.0.2, and some of the code of the hotfix file that was uploaded today), - Fixed seated animations for some Drinking Buddies drinks, - Fixed an issue where Serana would incorrectly refer to you as a female if your character was a male, with one of her radiant romance greets. If she and the player are not in a private location, the player can lead her to one (where the smoochey-smooch will happen). In addition (after a short conversation with her about her spell-casting abilities) she will gain access to an expanded repertoire of new spells, like Healing, Oakflesh, and Flame Atronach. Serana now has her own custom horse, which you obtain through a short quest (which can be triggered as early as the Moth Priest hunt). Now there's a voiced conversation behind it, and an in-game reason why it's in place. Added proper location keyword for Forebears Hideout (where the Moth Priest quest is) since there was none. I am planning to make a voiced add-on to this mod though, Jay's already given me the all-clear. - Sofia Banter (Built-into the mod, without requiring the Sofia mod as a Masterfile). Previously ignored quests (like "Season Unending") are now covered as well. Serana radiant interactions with many new NPCs. This is to maximize compatibility and ensure the vanilla cure quest proceeds as usual. - Improved StoryManager triggers for SDA_MQ quest commentary. - These occur for every single Dawnguard quest Serana does with you (from Bloodline to Kindred Judgement, barring the side-quests after Bloodline for each Dawnguard side). Greybeards summoning the Dragonborn (as part of the Main Quest commentary), Deleted redundant records and streamlined mod's code, Fixed conditions for Serana injured dialogue not fully completing, Improvements to the code of the following quests/features, Removed a whole lot of unused properties that were causing Papyrus Log bloat, Finally fixed Serana's radiant love forcegreets not proccing, Added a small delay at the end of Drinking Buddies so the related timer quest could start properly, Fixed issue with one of Auri's voicelines being said twice, Fixed some of Serana's Dark Brotherhood radiant greets being said too much, Fixed issue where Serana's blocking greets for Labyrinthian wouldn't match with the subtitles on screen. - Removed accidental ITM/Serana NPC record edit. Full faction and quest awareness for both of the factions listed above. Over 100 lines of new dialogue! - Disabled SDA_SeranaRomance 11 (Date at the Bannered Mare) quest when it isn't currently running, - Changed the original recap line starter and added a new one for more consistency with the Dawnguard questline plot and the players chosen side. - Added in delays for radiant love greets/dialogue/commentary. Improvements to dialogue scene AI packages, Improvements to Radiant Hello Timings (should be more varied and less spammy). This feature has also been added to the other quests where you drink with Serana (like the marriage quest and Bannered Mare Date Quest) Now there's more immershun! - Minor typo fix with Bolstering The Ranks quest, - Fixed NULL dialogue of that quest too (again), - Dialogue Tweak to one of player dialogue options in Chasing Echoes, - Added conditions for Isran dialogue not to appear when sided with the vampires. - The first Serana Romance conversation will no longer occur in Dimhollow Crypt- instead when you first exit the crypt with Serana. - Modified Romance10 script fragment (previously modified by this script) to reflect changes made in the main mod (adding Serana to the married faction), version 1.8.2. Serana will also tend to initiate the conversation with you about how she feels on current Main Quest-related events. - Added in goodbye lines that were supposed to be there before, - Carry weight radiant dialogue now occurs much less frequently (-75%), - Jarl Balgruuf Banter will now only occur in Whiterun. - Renamed an SDA test cell for compatibility with the Umbra Creation Club mod. -You can now ask Serana whether you want her to keep her hood on or not! Sometimes Serana will become fixated in a particular direction and continue to face that direction despite the player turning. - Addition of 1st Serana banter framework. An expansion of Serana's dialogue and NPC features to make her a more immersive follower. - More revoices of Laura Bailey radiant dialogue ("Can you turn me into a vampire?" These add up to a total of 20 new NPC conversations, - Whiterun: Nazeem, Ysolda, Carlotta, Mikael, Belethor, Jarl Balgruuf, - The background music now mutes when Serana sings her songs, - When in a safe interior (like a player home) Serana will now stand still while singing for you, - Fixed some animation triggers for the SDA_SeranaRomance7 quest. Serana has a few lines relevant to your character's race that you would miss playing as custom race, this fixes by updating the conditions to check for custom race keywords. - Added a small conversation where Serana asks the player a question about companionship. Rewrites and revoices of early SDA content (when Kerstyn was first brought on board). Serana and Aela are my two favorite followers in all of Skyrim, so to see a follower given as much of an overhaul as SDA . 50% of the full revoice is now covered. Tweaked StoryManager conditions for Serana's main quest commentary- added more failsafes to ensure they start and run on time. so that it can be asked right away without having to ask "Can I talk to you for a bit?" - Initial patch release. - Improvements to dialogue conditions for SDA Hangover commentary, - Backend script improvements with quest aliases, - Mjoll Banter will no longer occur outside of Riften, or when Mjoll is a follower, - Script improvements for scripting language of Alternate Voice toggle, - Backend script improvements for Radiant Love Quest. Dawnguard DLC Overhaul Collection - Patches and File Repository, Dialogue sur la compatibilite des races SSE Serana Dialogue Addon - version francaise, Dragonborn Voice Over - Serana Dialogue Add-On (Voice Pack), Race Compatibility Dialogue for Serana Dialogue Addon (SDA), Serana Dialogue Add-on - Simonrim Patches, Serana Dialogue Add-On Patch Hub Simplified Chinese translation, you can read about my character philosophy here, Click Here to see the current Dev Roadmap, Most Downloaded Follower Mod on SSE Nexus. For now these are unvoiced. Now when talking to her with this option, Serana's responses (28, chosen at random dependent on questline progress, surroundings, romance) should feel a lot more organic and authentic. This should help reduce Laura Bailey and Kerstyn voice overlap, at least for the radiant stuff. - Serana will no longer compliment your skills when she is in a dungeon. LL version still to come. Serana and Sorine (Fort Dawnguard NPC) should have some unique conversations now, starting once Serana first joins the Dawnguard during the "Prophet" quest. ), - Added in a disclaimer when the mod is first run (basically saying that the full revoice isn't complete and that there are two Serana voices in the game), - Added a small message shown to the player once Serana is having her emotional breakdown at the Ancestor Glade, - Serana now comments whenever you do killmoves (this was initially a cut feature from a much earlier version of the mod but I was finally able to get it to work). - Fixed dialogue conditions for some radiant greets. 2. dialogue topic. These spells are leveled, so as Serana levels up she will gain access to more powerful variants of these spells. This makes things much more neat, organized, and official DLC-ey. Addition of 'follow distance' config feature (disabled for now, as lines have not yet been voiced. Serana now comments on -The player carrying around a lot of junk, - Serana commentary after kissing the player (Serana Romance feature), - Commentary after waking up from sleep (Serana Romance feature), - Revoiced vanilla radiant conversations (Prophet, Seeking Disclosure, Touching the Sky), - Redone Serana and player werewolf conversation. Serana won't say some dialogue if both she and the player are vampires, Reworked internal structure of SDA's Dialogue Menu, Reworked internal structure of Serana's Hold location commentaries, Tweaked dialogue priorities for some of Serana's in-conversation dialogue. As an NPC, Serana is more intelligent and has many new follower features. Fixed some redundant code. A quest marker will be provided for where to go. - Camilla, Orgnar, and Delphine (considering she's still an innkeeper), - Why Serana speaks so casually for a royal vampire, - Serana asking the player questions about their character's goals in life (mainly for the player's role-playing), - Serana being reacquainted with the current world, - Tweaked conditions for some of Serana's radiant greets to occur after earlier on in the Dawnguard questline, - Some backend implementations to ensure Serana doesn't hum when the player is in dialogue with other NPCs (requires SKSE), - Fixed a problem with Serana's dialogue firing off in one of the Sorine scenes, - Added proper AI packages for Lisette and Taarie conversations. Serana's radiant greets will no longer run while a serious/dramatic quest is running (which Serana has commentary support for). The revoice is completed. If you already completed "A New Covenant" on your current save, you won't be able to play through this quest. - Removed the added music for the Trust conversation for now, as it was causing crashes for some Xbox users. (SDA_MainDialogue record), - Tweaked conditions for Serana's Arcaneum dialogue so that it can be triggered earlier (First Lessons doesn't need to be completed), - Text dialogue tweaks (from player) for consistency, - Delayed Teleport Spell dialogue to only occur after the Tracking Marker talk has been had to free up dialogue menu clutter, - Tweaked player background conversation to not be repeatable (Serana doesn't need to learn about the player's background more than once), - Serana will only seem knowledgeable (comment on the current state of the world and Elder Scrolls lore) if she has been to the Arcaneum at least once. - Radiant conversation dialogue with Serana to start off a day's adventuring (this only occurs post-Dawnguard too, as during the Dawnguard questline there would be more important matters to tend to.). - March of the Dead. - Companions Quest commentary || However, it is also important to note that you SHOULD NOT do the "Silver Hand" quest (the ceremony where you become a werewolf) while any of these Dawnguard quests are currently active in your journal (Chasing Echoes, Beyond Death, Seeking Disclosure, Unseen Visions, Touching the Sky). - Added another conversation to the last part of the Drinking Buddies quest- you can now ask Serana what she thinks of your companions! Get the correct information to help solve your problem and avoid such speculation such as the Amulet of Mara. No more square font issue with a lot of lines. She will say yes or no depending on whether she's good with it or not. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. david thompson obituary littleton, nh, which of these features signify a groundwater discharge area, disadvantages of being tall girl,
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