i was responding to that second part. This damage appears to be distributed among all the targeted buildings (forts, industry, etc.) Strategic Bombers can be capable of large damage to your opponents economy if used well, but cost a lot to produce. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. The enemy side's average division air attack is . The actual amount is a random value up to that portion (i.e. within the strategic region by clicking on the proper button. Invading the US only to be bogged down by unfathomable numbers of US troops? 1 reply 0 retweets 3 likes. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. An air wing may be assigned up to one ace only. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. Strats can completely cripple the enemy, but requires a lot of IC. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Attacking an enemy province in bad weather or bad terrain. Averaged over a long time, they will shoot down planes every time they are attacked. In my experience they're a bit pointless. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission. Is this true? Valve Corporation. The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. military factories. so night bombing is definitely the way to go. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. This page was last edited on 8 January 2023, at 00:10. You need a strategic bomber station within range of the target province . Air missions - Hearts of Iron 4 Wiki - Paradox Wikis Close Air Support planes are designed to provide support in land combat. With the new update (DLC?) Destroys ships that lie in port. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. To make it even better, could you add all plane/tank module names in text as well? How to Use Nukes in HOI4 - SideGamer If you build air, you do it for strategic bombing or supporting your ships. Only start building tanks when you have achieved full air superiority! Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. The auto-repair mechanism also means that bigger wings are better. CAS planes. For modules, try to get more defense, without compromising range too much. you can target certain structures with your strategic bombers. 25 days ago. How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. Has to be performed in the land area on which the port lies. They can perform Air Recon air missions. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. In this guide, youll be shown what division templates are best, supported by actual calculations. No, they're worthless. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. For a better experience, please enable JavaScript in your browser before proceeding. This item will only be visible to you, admins, and anyone marked as a creator. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Same goes for AA. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. The reinforcement level of an air wing represents the amount of planes an air wing has at full strength. Example: A battle takes place in a forest province (-10% enemy air superiority). Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. on Paradox technology, Legal Wings of 500 bomb the shit out of any zone. Questions, Paradox Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. The minimum size of an air wing is 1 plane, and the maximum size is 1,000 planes. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. Thus, there is no need to match CAS wing size with combat widths. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. If no missions are assigned, air wings will remain idle in their air bases. Create an account to follow your favorite communities and start taking part in conversations. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. Naval Bombers are able to perform attacks against enemy ships. Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. How should you build your strat bombers.I'm going to stream tonight (day of release) a strat bom. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. Bomb their country to dust. Available for: Fighter, Heavy Fighter, Jet Fighter. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Lovenought 6 yr. ago. Mission efficiency of an air wing is shown in the air base view window, that is shown if you click the airfield in which the air wing is stationed. Make sure your tanks have at least 80% reliability, preferably 90%. There are many battalion types in the game. Oh, and you have to wait. Questions, Paradox I composed the music for the Battle for the Bosphorus pack. Is it worth building strategic bombers? Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Naval bombers en masse are ridiculous. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). If an air wing is disbanded, all of the planes will return to the equipment stockpile and will be available for deployment to other air wings. Disrupting enemy support planes (and protect allied support planes). The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. It is only visible to you. Press question mark to learn the rest of the keyboard shortcuts. This. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. That's really useful information. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. There's probably also a fair bit of LL going on as well. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. Another fun fact is that this is in global hours, but day/night is calculated in local hours. Aircraft carriers act as additional, floating air bases. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. Medium tanks have good armor and low cost. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Heavy fighter: These typically have more range and damage than fighters. Air wings have a base 4% chance to detect or find an enemy fleet. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. They get attacked by 91 CAS planes every 8[12] hours. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Or if you just love roleplaying with night bombings then yes!!! In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. Various countries have focuses that grant research bonuses for e.g. Wings with this mission will participate in land combat throughout the strategic region. However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. In this section, well list the most-used types. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. on Paradox technology, Legal Is strategic bombing worth anything? : r/hoi4 - reddit.com Are strategic bombers worth building? : r/hoi4 - reddit.com (Taking into account the minimum-of-1, the result is 1.84). In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. With 48 CAS present, the bonus would be +22.2%. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. 1.4K. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Especially important in Multiplayer where front lines have many units in them. I've been told that you should use either CAS or Strats. Defending the Soviet Union from invasion? Has anyone tried Convoy Raiding with Subs? Is it worth it? VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. 3. How does strategic bombing actually work? - Paradox Interactive Forums Press question mark to learn the rest of the keyboard shortcuts. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. Up to -35% defense/breakthrough to enemy divisions. Bombs enemy buildings to cripple their industry. Support companies are typically very cheap and provide strong bonuses to your divisions. Tanks have a high supply usage, logistics company reduces their supply usage significantly. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Air wings are a group of planes forming an air unit attached to an air base. They remain banned on most competitive matches. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Does this work ? I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. I think they changed it to local time a few patches ago so there'll be exactly one night sortie per day except maybe in polar winter? A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). Would make it easier to build them. New comments cannot be posted and votes cannot be cast. The recon company provides simpler benefits: speed and reconnaissance. At least 30% air superiority is required to perform port strikes [15]. At 4000 allied planes versus 500 enemy planes, adding 1000 planes to the allied side only increases allied air superiority by 1.3 percentage points. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. the infantry category). Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. Well, the main problem isn't that they're bad at what they do, but that you rarely need them. Most air operations work on the scale of strategic regions. But this may only work if their air bases are already close to full capacity. Through Corpo di Truppe Volontarie focus. CAS wings will contribute planes to the battle up to 54 planes. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible.
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